Take-Two Interactive Software, Inc. (TTWO)

Sector: Communication Services|Industry: Electronic Gaming & Multimedia|Market Cap: $31.95B|Employees: 12.4K


Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment. They develop and publish games primarily through their Rockstar Games, 2K, Private Division, and Zynga labels. The company's core business model centers around creating high-quality, engaging franchises across various platforms, including consoles, PCs, and mobile devices, and they have a strong global presence with a diverse portfolio of owned intellectual property.

  1. Filings

Filing Highlights

Financial Performance

Net revenue for the fiscal year ended March 31, 2025, increased by $284.0 million or 5.3% to $5,633.6 million, up from $5,349.6 million in the prior year. This growth was primarily driven by new releases like Match Factory!, Sid Meier's Civilization VII, and Toon Blast, partially offset by declines in Grand Theft Auto and NBA 2K franchises.

The company reported a net loss of $(4,478.9) million for the fiscal year ended March 31, 2025, a substantial increase from $(3,744.2) million in the prior year. This was primarily due to a significant goodwill impairment charge of $3,545.2 million in FY2025, following $2,342.1 million in FY2024, related to a reduction in forecasted performance of a reporting unit.

Gross profit as a percentage of net revenue improved to 54.3% for the fiscal year ended March 31, 2025, up from 41.9% in the prior year. This increase was primarily attributed to lower impairment charges related to intangible assets from the Zynga acquisition.

Growth & Strategy

Management Execution

Risk Factors

Competitive Position

Operational Efficiency

Innovation & Technology

Capital Allocation

ESG Initiatives

Market Environment